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Welcome to ModEnc
Welcome to the CnC Modding Encyclopedia, the user-expandable guide to modding Command & Conquer. All RA2/YR INI flags are accessable by typing their name into the box to the left and hitting "Go". In addition, we have a wide range of modding-specific pages dealing with with advanced topics and beginner problems alike, conveniently accessable through ModEnc:Categories or Special:Allpages. If you need tools, graphics, or even whole mods, have a look at our Community Portal, and if you're just bored, hit Random page or join us on IRC.


Enjoy your stay, and don't be afraid to contribute if you can!

Office Space
Number of DeeZire definitions to go:
1364


Notices for Editors
Check Bulletin Board often for notes
Stuff to do
Festival Week changes
Update and archive RockPatch Docs
Add pages for OS tools
Write or port more tutorials
Add more mod info to ModEnc
Add info specific to Generals and newer
Update Community Portal
 Cleanse, Purge, Kill

Posted by: Renegade - Mon, 2008 Aug 25 - Comments: 3 | Views: 41

avatar Once more, the time has come to clean up.

After the recent updates of all server software, and the arrival of a new hostee, it is time to purge the useless data out of our systems.

On September 1st, 2008, we will purge all unused accounts from any of Renegade Projects' services, including inactive hostees.

The simple way to save your account is coming to life.
Posted in: Propaganda Tower  
 MyBB updates

Posted by: DCoder - Tue, 2008 Aug 19 - Comments: 1 | Views: 29

avatar The forum software has been updated to MyBB 1.4 series. I've corrected a few things that I found to be broken, let me know if I missed anything.


New features in this version include a warning system, new moderator control panel, internal modifications, and a new default theme. As I said, shout out if you see any broken things. If you don't like the horizontal layout of the new theme, you can check Thread View Options -> [x] 'Display posts in classic mode' in your User CP, Options page.
Posted in: Propaganda Tower  
 General Server Updates

Posted by: Renegade - Mon, 2008 Aug 18 - Comments: 3 | Views: 29

avatar Tonight, I updated a whole bunch of server-software, some very deep within the heart of the OS - and I'm still not done. In connection with the recent DNS changes, this means that server operations are on a whole different basis now than last week.


Should any problems occur, especially connectivity or performance issues, please inform either D or me immediately.
Posted in: Propaganda Tower  
 ModEnc Festival Poll

Posted by: gordon-creAtive - Tue, 2008 Apr 22 - Comments: 5 | Views: 230

avatar The Editing Festival is over. there hasn't been that much progress I wanted to have but there has been some and I hope the contributing will continue!


You now have the chance to vote for the winner of the ModEnc Festival, click on the names to track back the changes. First prize is a steam account, second prize a rapidshare account. Only the festival week counts (14.04 - 20.04)
Carnotaurus
Electro
Marshall

Vinifera7
Posted in: News  
 Let the games commence!

Posted by: gordon-creAtive - Mon, 2008 Apr 14 - Comments: 0 | Views: 56

avatar Ladies and Gentlemen! At 0:00 am the ModEnc Editing Festival 2008 has officially begun. See ModEnc article and this post for more information.


Happy contributing!

(I'll join this evening)
Posted in: News  
 It is done!

Posted by: DCoder - Sun, 2008 Apr 13 - Comments: 2 | Views: 75

avatar As I had promised a while ago... I finally posted several large tables of data at ModEnc, describing what objects load what flags from the INI files. It contains most of the objects already, and I plan to add the remaining ones in due time. They are all on their respective objects' pages, eg the table for InfantryTypes is at InfantryTypes. There are a few issues to iron out, but I hope this will help people already.
(How else would you know that BurstDelay0= which was so nifty in Firestorm has been moved to be a per-unit flag now, and still works correctly?)
Posted in: News  
 Bugtracker captcha

Posted by: DCoder - Wed, 2008 Apr 09 - Comments: 3 | Views: 110

avatar Annoying spambots apparently stumbled upon our bugtracker. So I bolted on a simple guest-only captcha. Report if it malfunctions.


"My bot can't spam any more" is not a malfunction. Shoo.
Posted in: Propaganda Tower  
 Editing Festival Week

Posted by: gordon-creAtive - Sun, 2008 Mar 30 - Comments: 0 | Views: 120

avatar

Don't ask what the community can do for you - ask what you can do for the community



In ~ 2 weeks my school career is almost over and I'll have a lot of free time. I'd like to waste this time for the

ModEnc Editing Festival Week



This "event" aims at improving the quality of ModEnc. There are still some categories, that are not well ordered, pages that are not linked where necessary, a huge mass of copied Deezire page (DCoder said ~1600 from 2000) and not enough tutorials.
So I ask the whole community to draw their (active) attention on ModEnc for a week, being more exactly:

14.4.2008 - 20.4.2008



There exists a ModEnc article which holds all necessary information. Feel free to add some points if necessary.

At the end of the period, the best contributor will be chosen in a public vote. You can win a working legal steam account which contains the following games:
  • Half-Life
  • Counter-Strike
  • Opposing Force
  • Blue Shift
  • Half-Life² Episode 1
  • Codename Gordon (ok, it's freeware)

Edit: We got a second prize for you: a Premium Rapidshare.com Account. For details and up-to-date-information, please visit the ModEnc article.

Edit2: Headline broke new ModEnc layout
Posted in: News  
 Slight changes in custom MyCode

Posted by: Renegade - Mon, 2008 Jan 14 - Comments: 1 | Views: 259

avatar I saw D trying to link to a project on the bughouse, and since the way that is done is kinda counterintuitive, I created a custom mycode snippet to do it - [ project ]

Syntax is [ project=ProjectNumber ]Link text[ /project ]. So [ project=6 ]RockPatch2[ /project ] would create RockPatch2, linking to RP on the bugtracker.

I also changed the [ modenc ] code to work like the others ([ modenc=PageName ]Link text[ /modenc ]), instead of its previous, more limited format.

An overview of all custom codes is here.
Posted in: Propaganda Tower  
 MyBB updated again

Posted by: DCoder - Wed, 2008 Jan 09 - Comments: 1 | Views: 283

avatar I have just updated MyBB to the latest version, 1.2.11. It seems the upgrade was successful, but if you encounter any new errors, report them to me or Renegade, as usual.
Posted in: Propaganda Tower  

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