AttackInterval

From ModEnc

Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm Extended Tiberian Sun Red Alert 2 Yuri's Revenge RockPatch Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AttackInterval
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




The average delay, in minutes, between the computer launching one if its attacks from the AI.INI file. This is parsed and valid although does not get used in favor of the TeamDelays= statement instead, as in Red Alert 2 this logic means that use of this value would mean the AI waiting forever before it launched an attack.
Personal tools