BarrelDebris
From ModEnc
| Flag: | BarrelDebris |
| File(s): | Rules(md).ini |
| Values: | comma separated list of strings (names of VoxelAnims) |
| Default: | none |
| Applicable to: | AudioVisual (TS/FS/RA2) , General (YR) |
This flag specifies a list of VoxelAnims from which one is randomly chosen and spawned as debris when an OverlayType with Explodes=yes is destroyed.

