CMP:Chariot Engine

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Chrono Monkey Productions

Chrono Monkey Productions | Chariot Engine | Destructivality [1] | Factions | The Fragile Balance

Chariot is the name of the engine planned by Chrono Monkey Productions for use in Factions, Destructivality and The Fragile Balance.

It will be coded by all coders of CMP.

[edit] Planned Features

  • Usage of Ogg Vorbis, Ogg Theora and Portable Network Graphics file formats
  • In-game VoiceOverIP chat
  • Free dedicated servers connected to a central authentification server - piracy and cheater protection on one hand, ability for personalized community servers on the other hand
  • Instant messenger integration - we'll try to make the game work with a standalone messenger, so you can communicate with not-playing people while playing and the other way round. Or even while playing talk to people in a different game.
    • The standalone application should also include displays like Nickname - Status: Ingame Map: Mapname Faction: Armyname
  • INI based
  • Compatible with both Windows and Linux, possibly other platforms.
  • Low minimal system requirements - minimum somewhere around 1 Ghz processor with GeForce 2 and 256 MB RAM.
  • Mod-friendly
  • Useful error messagesTo do: Expand with explanation of error database
  • Multiplayer savegames
    • Loading a savegame freezes all options, meaning the game will 100% be unchangeable to how it was begun
  • Clan support
    • Mandatory army schemes for clan members possible

As well as all necessary features to implement all planned objects and effects for Chariot-based games.

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