CMP:Chariot Engine
From ModEnc
| Chrono Monkey Productions |
|---|
|
Chrono Monkey Productions | Chariot Engine | Destructivality [1] | Factions | The Fragile Balance |
Chariot is the name of the engine planned by Chrono Monkey Productions for use in Factions, Destructivality and The Fragile Balance.
It will be coded by all coders of CMP.
[edit] Planned Features
- Usage of Ogg Vorbis, Ogg Theora and Portable Network Graphics file formats
- In-game VoiceOverIP chat
- Free dedicated servers connected to a central authentification server - piracy and cheater protection on one hand, ability for personalized community servers on the other hand
- Instant messenger integration - we'll try to make the game work with a standalone messenger, so you can communicate with not-playing people while playing and the other way round. Or even while playing talk to people in a different game.
- The standalone application should also include displays like Nickname - Status: Ingame Map: Mapname Faction: Armyname
- INI based
- Compatible with both Windows and Linux, possibly other platforms.
- Low minimal system requirements - minimum somewhere around 1 Ghz processor with GeForce 2 and 256 MB RAM.
- Mod-friendly
- Useful error messagesTo do: Expand with explanation of error database
- Multiplayer savegames
- Loading a savegame freezes all options, meaning the game will 100% be unchangeable to how it was begun
- Clan support
- Mandatory army schemes for clan members possible
As well as all necessary features to implement all planned objects and effects for Chariot-based games.

