Wall I
From ModEnc
| Flag: | Wall I |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. | |
Can be set to 'yes' or 'no' and determines whether or not the warhead can damage a BuildingType with Wall=yes set, as such structures are converted to OverlayTypes. The effect is that the warhead will cause one 'hit' against the wall, taking it through its DamageLevels= (see the ART.INI Guide).

