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Difference between revisions of "RadLightDelay"
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Nighthawk200 (talk | contribs) (RP note added) |
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=unsigned integers | |values=unsigned integers | ||
− | |||
|default=no | |default=no | ||
− | |types={{Categ|Radiation|Radiation}} | + | |types={{Categ|Radiation|Radiation}}, {{Categ|Weapon|Weapons}} in RP 1.07 or greater |
− | | | + | |ra2=yes |
+ | |yr=yes | ||
+ | |rp=yes | ||
}} | }} | ||
Delay, in frames, between rad sites being redrawn. Should never be lesss than <tt>[[RadLevelDelay]]</tt>, because that would provide no visual benefit and merely waste processor cycles. | Delay, in frames, between rad sites being redrawn. Should never be lesss than <tt>[[RadLevelDelay]]</tt>, because that would provide no visual benefit and merely waste processor cycles. |
Latest revision as of 11:43, 2 April 2007
Flag: | RadLightDelay |
File(s): | Rules(md).ini |
Values: | unsigned integers |
Default: | no |
Applicable to: | Radiation, Weapons in RP 1.07 or greater |
Delay, in frames, between rad sites being redrawn. Should never be lesss than RadLevelDelay, because that would provide no visual benefit and merely waste processor cycles.