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Difference between revisions of "DetectionDistance"
From ModEnc
Nighthawk200 (talk | contribs) (Just about works, apart from re-aligning the text in the cell above. I'll see if I can fix that now.) |
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− | {{ | + | {{flag |
− | Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes. | + | |files={{categ|ini=rules}} |
+ | |values={{values|integer}} | ||
+ | |types={{Categ|InfantryTypes}} | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | |ra2obsolete=yes | ||
+ | }} | ||
+ | |||
+ | Parsed, but has no effect in-game. | ||
+ | |||
+ | <span style="text-decoration: line-through;">Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes.</span> |
Latest revision as of 12:40, 8 June 2008
Flag: | DetectionDistance |
File(s): | rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Applicable to: | InfantryTypes |
Logic related to DetectionDistance, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
Parsed, but has no effect in-game.
Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes.