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Difference between revisions of "DetailMinFrameRateMovie"
From ModEnc
(De-Deezirefied, added some details.) |
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− | {{ | + | {{Flag |
− | + | |name=DetailMinFrameRateMovie | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values={{values|int}} | ||
+ | |default=? | ||
+ | |types={{Categ|AudioVisual}} | ||
+ | |ts=no | ||
+ | |fs=no | ||
+ | |hp=no | ||
+ | |ets=no | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |ares=yes | ||
+ | }} | ||
+ | |||
+ | If frame rate of the game (in frames per second) drops below this value while in-game movies are playing, the game will automatically switch to the lowest visual detail level setting. | ||
+ | |||
+ | ==See also== | ||
+ | *[[Detail Level System|Detail Level System]] | ||
+ | * {{f|DetailMinFrameRateNormal|link}} | ||
+ | * {{f|DetailBufferZoneWidth|link}} |
Latest revision as of 02:01, 28 August 2012
Flag: | DetailMinFrameRateMovie |
File(s): | Rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | ? |
Applicable to: | AudioVisual |
If frame rate of the game (in frames per second) drops below this value while in-game movies are playing, the game will automatically switch to the lowest visual detail level setting.