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Difference between revisions of "LightRedTint"
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− | {{ | + | {{Flag |
− | Specifies the amount of red light emitted by this BuildingType if it emits light (i.e. its LightIntensity | + | |files={{Categ|ini=rules}} |
+ | |values={{values|float}} | ||
+ | |special= | ||
+ | |default=1.0 | ||
+ | |extver= | ||
+ | |types={{Categ|BuildingTypes}} | ||
+ | |ra2obsolete= | ||
+ | |tsobsolete= | ||
+ | |rponly= | ||
+ | |aresflag= | ||
+ | |hpflag= | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | }} | ||
+ | |||
+ | Specifies the amount of red light emitted by this [[BuildingType]] if it emits light (i.e. its [[LightIntensity]] is greater than the default value of 0). Defaults to 1.0. | ||
+ | |||
+ | |||
+ | ==See also== | ||
+ | * [[LightVisibility]] | ||
+ | * [[LightIntensity]] | ||
+ | * [[LightGreenTint]] | ||
+ | * [[LightBlueTint]] |
Latest revision as of 14:34, 29 September 2020
Flag: | LightRedTint |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 1.0 |
Applicable to: | BuildingTypes |
Specifies the amount of red light emitted by this BuildingType if it emits light (i.e. its LightIntensity is greater than the default value of 0). Defaults to 1.0.