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Difference between revisions of "DominatorDamage"
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Nighthawk200 (talk | contribs) m (Template updated) |
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=integers | |values=integers | ||
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|default=1000 | |default=1000 | ||
|types={{Categ|General}} | |types={{Categ|General}} | ||
− | | | + | |yr=yes |
+ | |rp=yes | ||
}} | }} | ||
When a Super Weapon with <tt>[[Type]]=PsychicDominator</tt> is activated, it will (after a certain delay) detonate a pseudo weapon which inflicts this much damage using the warhead specified in <tt>[[DominatorWarhead]]</tt>. | When a Super Weapon with <tt>[[Type]]=PsychicDominator</tt> is activated, it will (after a certain delay) detonate a pseudo weapon which inflicts this much damage using the warhead specified in <tt>[[DominatorWarhead]]</tt>. |
Latest revision as of 19:57, 4 March 2007
Flag: | DominatorDamage |
File(s): | Rules(md).ini |
Values: | integers |
Default: | 1000 |
Applicable to: | General |
When a Super Weapon with Type=PsychicDominator is activated, it will (after a certain delay) detonate a pseudo weapon which inflicts this much damage using the warhead specified in DominatorWarhead.