Difference between revisions of "Width"
(I don't have any ini files here, so somebody go and fact-check/fix this) |
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− | {{ | + | {{Flag |
− | The width of the map on a scale of 1-5, 1 being small and 5 being very large. You cannot set this in the Random Map Generator - it derives this value itself. | + | |files={{Categ|ini=rules}}, Maps |
+ | |values={{values|unsigned integers}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | }} | ||
+ | |||
+ | ==In Rules== | ||
+ | In {{rules}}, this flag is placed on [[SmudgeTypes]], and tells the game the length of a smudge's X-axis in pixels, i.e. its width in 2-dimensional image terms. | ||
+ | |||
+ | ==In Maps== | ||
+ | ===[Header]=== | ||
+ | In the header of maps, this flag tells the game the length of its preview's X-axis in pixels, i.e. its width in 2-dimensional image terms. | ||
+ | |||
+ | ===[RandomMap]=== | ||
+ | On saved random maps, {{tt|Width}} also gives the "width" of the map in the sense of its length from east edge to west edge (i.e. diagonally from top-right to bottom-left). This is done on a scale from 1 to 5, with 1 signifying a small map, and 5 signifying a very large one. Presumably, this is done for automatic selection of maps in quick matches or something similar. (iow, so a user can select he would like to play on a "large" map, for example.)<br> | ||
+ | This value cannot be set manually - it is determined automatically by the [[rmg.ini|Random Map Generator]]. | ||
+ | |||
+ | <!-- DZ said: The width of the map on a scale of 1-5, 1 being small and 5 being very large. You cannot set this in the Random Map Generator - it derives this value itself. --> | ||
+ | |||
+ | ==See also== | ||
+ | *[[Height]] | ||
+ | *[[Foundation]] |
Revision as of 08:36, 29 December 2008
Flag: | Width |
File(s): | rules(md).ini, Maps |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
In Rules
In Rules(md).ini, this flag is placed on SmudgeTypes, and tells the game the length of a smudge's X-axis in pixels, i.e. its width in 2-dimensional image terms.
In Maps
[Header]
In the header of maps, this flag tells the game the length of its preview's X-axis in pixels, i.e. its width in 2-dimensional image terms.
[RandomMap]
On saved random maps, Width also gives the "width" of the map in the sense of its length from east edge to west edge (i.e. diagonally from top-right to bottom-left). This is done on a scale from 1 to 5, with 1 signifying a small map, and 5 signifying a very large one. Presumably, this is done for automatic selection of maps in quick matches or something similar. (iow, so a user can select he would like to play on a "large" map, for example.)
This value cannot be set manually - it is determined automatically by the Random Map Generator.