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Difference between revisions of "DemandLoad"
From ModEnc
(Correcting per executable) |
(ACK I should really read the text when updating -_-) |
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{{Obsolete}} | {{Obsolete}} | ||
− | + | If set, the image is only loaded from the disk when this anim is being created on the battlefield, as opposed to preloading it during the loading screen. | |
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== In {{ra2}} and {{yr}} == | == In {{ra2}} and {{yr}} == | ||
Has no effect - not loaded from the ini files. | Has no effect - not loaded from the ini files. |
Revision as of 07:14, 16 September 2008
Flag: | DemandLoad |
File(s): | art(md).ini |
Values: | boolean |
Default: | no |
Applicable to: | Animations |
Logic related to DemandLoad, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.
If set, the image is only loaded from the disk when this anim is being created on the battlefield, as opposed to preloading it during the loading screen.