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DeployFacing
From ModEnc
Flag: | DeployFacing |
File(s): | Rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Default: | ? |
Applicable to: | BuildingTypes or TechnoTypes |
Supposed to specify the direction that this VehicleType will face before it DeploysInto= a BuildingType. This should be set to a value between 0 and 7 inclusive, with that value representing compass facings in a clockwise direction (with 0 being North). Note that due to the isometric view used in Red Alert 2, North is actually North West as you look at the screen.
(Yuri's Revenge Only)