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Difference between revisions of "OccupyPip"
From ModEnc
(De-DZed. Another one bites the dust.) |
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− | {{ | + | {{Flag |
− | + | |values={{Values|strings|hardcoded values[[#Accepted values|{{sup|{{arr|d}}}}]]}} | |
− | + | |default=personwhite | |
+ | |types={{Categ|InfantryTypes}} | ||
+ | |yr=yes | ||
+ | }} | ||
+ | |||
+ | This flag specifies the graphical representation to use for an [[InfantryTypes|infantry]] garrisoned within a [[BuildingTypes|building]] with {{f|CanBeOccupied|yes|link}} and {{f|MaxNumberOccupants|link}} set to a positive integer greater than 0. These types of special graphics are referred to as "pips". | ||
+ | |||
+ | Each value for {{f|OccupyPip|link}} denotes a specific frame of ''pips.shp'' to use for the pip of a garrisoned infantry. Each infantry will only take up one occupant slot regardless of its {{f|Size|link}}. | ||
+ | |||
+ | The pip graphic to use for an infantry loaded into a [[VehicleTypes|vehicle]] is specified by {{f|Pip|link}}. | ||
+ | |||
+ | ==Accepted values== | ||
+ | All values are case-insensitive. Any other values will simply be ignored and the default used instead. | ||
+ | |||
+ | {| cellpadding="5" class="table_descrow" | ||
+ | !Value | ||
+ | !Frame of ''pips.shp'' | ||
+ | |- | ||
+ | |<code>persongreen</code> | ||
+ | |style="text-align:center;"|7 | ||
+ | |- | ||
+ | |<code>personyellow</code> | ||
+ | |style="text-align:center;"|8 | ||
+ | |- | ||
+ | |<code>personwhite</code> | ||
+ | |style="text-align:center;"|9 | ||
+ | |- | ||
+ | |<code>personred</code> | ||
+ | |style="text-align:center;"|10 | ||
+ | |- | ||
+ | |<code>personblue</code> | ||
+ | |style="text-align:center;"|11 | ||
+ | |- | ||
+ | |<code>personpurple</code> | ||
+ | |style="text-align:center;"|12 | ||
+ | |} | ||
+ | |||
+ | ==See also== | ||
+ | * {{f|Pip|link}} | ||
+ | * [[Pip Distortion Bug]] |
Revision as of 07:07, 4 December 2009
Flag: | OccupyPip |
File(s): | rules(md).ini |
Values: | Strings: Normal text. (Limited to: hardcoded values↓) |
Default: | personwhite |
Applicable to: | InfantryTypes |
This flag specifies the graphical representation to use for an infantry garrisoned within a building with CanBeOccupied=yes and MaxNumberOccupants set to a positive integer greater than 0. These types of special graphics are referred to as "pips".
Each value for OccupyPip denotes a specific frame of pips.shp to use for the pip of a garrisoned infantry. Each infantry will only take up one occupant slot regardless of its Size.
The pip graphic to use for an infantry loaded into a vehicle is specified by Pip.
Accepted values
All values are case-insensitive. Any other values will simply be ignored and the default used instead.
Value | Frame of pips.shp |
---|---|
persongreen
|
7 |
personyellow
|
8 |
personwhite
|
9 |
personred
|
10 |
personblue
|
11 |
personpurple
|
12 |