AI SW Targeting
- Super weapons with set.
See here for a list of such flags. If one of these flags is missing but the relevant object exists on the map, it can cause an Internal Error. All flags have three values for hard, medium and easy difficulty, in this order. In at least RA2, the only difference between medium and hard is that on the latter, the AI checks if a possible target is in production; if it is and it has higher priority, then the AI will wait until production is complete then strike (according to Rules.ini comments).