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Flag: AirstrikeAbortSound
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: VocTypes)
Applicable to: AudioVisual

The game engine will play this sound whenever an airstrike is called in by a weapon whose warhead has Airstrike=yes, and that airstrike is subsequently aborted. This applies to all airstrike weapons, regardless of side or unit.