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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
Can be set to 'yes' or 'no' and determines if virtual memory is used to store the game sidebar instead of physical RAM. The practical upshot is that if the user has a small amount of RAM and the VRAM is used instead, they get a performance boost as RAM is freed up for use by the battle rather than use of the sidebar (which is not required as frequently).