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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
It has not been fully determined exactly how this is used although it is new to the Red Alert 2 game engine which suggests it could be employed to determine which 'category' the icon appears in on the sidebar. This can be set to any of the following:
Combat The structure is used specifically for a combat or defensive purpose Infrastructure Not known, appears to have no significant effect Resource The structure provides the player with the ability to store or use money Power The structure supplies power to the player Tech The structure provides new construction options DontCare Strange one, the objects Cameo= displays as if it is partly built.