|Values:||Boolean values: yes or no, true or false, 1 or 0|
This flag must be set to
yes on a unit which has set to a floating point value greater than 0, in order to have its ammunition supply reduced when taking damage. This is only applicable to units that have set to an integer other than -1 (unlimited ammo).
The amount of ammo that is removed when the unit takes damage is determined by.
- Relevant pseudocode is available at http://dc.strategy-x.com/src2/TechnoClass/Ammo.cpp.