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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
Can be set to 'yes' or 'no' and determines if this BuildingType will explode after a timed delay rather than instantly if hit by a weapon with CausesDelayKill=yes set. Is used for explosion effects from objects like oil drums which will also cause collateral damage when they explode.