|Values:||Boolean values: yes or no, true or false, 1 or 0|
Determines if the projectile is inherently inaccurate. This tag has several effects, and not all of them are mentioned here.
Note that projectiles can be considered inaccurate even if. See .
If set, the projectile can scatter randomly by the number of cells defined in the CombatDamage section.The projectiles will not snap to the target and thus will not count as a direct hit when detonating in a short distance from the target. This means a weapon without or flags from the or might not damage the target.