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MultiplayerDefaults

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This page should correctly be named "[MultiplayerDefaults]"; it is wrong due to technical restrictions.


In this section of rules.ini, the game's skirmish and LAN default settings, as well as minima and maxima for them are located.

Applicable INI Flags

These tables show all INI flags applicable1 to MultiplayerDefaults. The flags are grouped by the internal classes the flags are inherited from, and then listed in the order they are read in by the game. You can re-sort the rows by column values by clicking the arrow icons in the column headings. Each flag can be clicked to visit its page for detailed information.

Please note that this section is accurate only for Yuri's Revenge. All other C&C games use different sets of flags.

1 "Applicable" in this context means "read from the INI files". Certain flags listed here don't have any effect ingame , but they are read and in certain cases cause a crash if not present. Again, refer to each flag's individual page for detailed information.


[MultiplayerDefaults]
INI File Section Key Value Type Default Value Adds to list
Rules.ini [MultiplayerDefaults] Money int 10000
Rules.ini [MultiplayerDefaults] MaxMoney int 10000
Rules.ini [MultiplayerDefaults] ShadowGrow boolean no
Rules.ini [MultiplayerDefaults] Bases boolean yes
Rules.ini [MultiplayerDefaults] OreGrows boolean yes
Rules.ini [MultiplayerDefaults] TiberiumGrows boolean yes
Rules.ini [MultiplayerDefaults] Crates boolean no
Rules.ini [MultiplayerDefaults] AIPlayers boolean no
Rules.ini [MultiplayerDefaults] CaptureTheFlag boolean no


See also