|Values:||Boolean values: yes or no, true or false, 1 or 0|
If VehicleType then the vehicle will use a different image when it runs out of spawns. Examples include the Dreadnought, Destroyer, and V3 Rocket Launcher. The image is internally stored in the same memory buffer as the turret so a unit cannot have both a turret and an alternate image. The filename is derived from the normal by suffixing it with WO ("without"). For example, the Destroyer (DEST.vxl) has an alternate image of DESTWO.vxl. only works on voxel-based units.is set on this This will cause an Internal Error if set on a vehicle that does not have the ability to spawn objects.