|Values:||Strings: Normal text. (Limited to: Weapons)|
If the infantry's veterancy status is "elite", it will instead use the weapon specified by.
The range of any weapon fired by an occupant is overridden by [CombatDamage]→ . Those weapons also get additional multiplers to and specified by [CombatDamage]→ and [CombatDamage]→ , respectively.
If a weapon fired by an occupant has animation, it will be displayed when the weapon is fired accordingly.set to any valid
Different implementation for Red Alert 2
For Red Alert 2 without the Yuri's Revenge expansion, which weapon each occupant fires is instead determined by the building itself. is used by a player controlling any country listed under [Sides]→1; for [Sides]→1.
Interestingly, this akward implementation allows infantry to fire different weapons depending on the building they are occupying.