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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.
For further information, please read Inclusion of The Guide.
Can be set to 'yes' or 'no' and determines whether or not this BuildingType requires power to function. If a structure has this set to 'yes' and the player is in a low-power situation, then the structure will be considered 'disabled' - it will not fire any weapons or emit light. It will also not animate if any of its animations have ActiveAnimPowered=yes set in its ART.INI entry.