|Values:||Boolean values: yes or no, true or false, 1 or 0|
|Applicable to:||InfantryTypes,VehicleTypes, AircraftTypes, BuildingTypes|
Determines whether the object will automatically heal itself. The effect is applied each time RepairRate minutes has passed, and is hardcoded to restore 1 point of damage each time. Only works while the object has less than 50% health.