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  • ...Modding Encyclopedia]], the user-expandable guide to modding Command & Conquer. All RA2/YR INI flags are accessable by typing their name into the box to t
    2 KB (347 words) - 02:08, 6 December 2012
  • TibEd is a frontend-tool coded by Koen to edit the [[Command and Conquer|CnC]] games' [[INIs]]. It is mostly unused in the active modding community.
    2 KB (280 words) - 21:11, 11 June 2006
  • ...ics, a techno soundtrack streamed from disk, and modem play. ''[[Command & Conquer]]'', ''Kyrandia'', and ''Lands of Lore'' all spawned multiple sequels. ...Petroglyph Games]]. One of the last games released by Westwood, "Command & Conquer: [[Renegade]]" failed to meet consumer expectations and commercial goals We
    3 KB (448 words) - 20:03, 11 September 2006
  • A modding page for [[Command and Conquer|Command and Conquer]] games and [[The Lord of the Rings: The Battle for Middle Earth]]. Also th
    957 bytes (150 words) - 16:06, 26 March 2011
  • Boss Generals is a mod for Command and Conquer Generals Zero Hour made by Breno "Maddox" Silva. It is a "General"-ized ve ...placed by golden versions with five stars each (five stars stand for elite command, or "Boss" status). Due to its unique style and creativity, Boss Generals
    2 KB (342 words) - 13:33, 22 January 2010
  • ...vented by the Polish mod leader Speeder (SpeederYR) to enhance Command and Conquer [[Yuri's Revenge|Yuri's Revenge]] by evening out the technologies of all th ...information about Yuri, trapped in past, arrived to last, secret PsiCorps Command Center hidden on Sahara desert, commanders of Yuri's army decided to send t
    23 KB (3,867 words) - 16:42, 30 June 2022
  • ...Atreides, Harkonnen, and Ordos) in [[Dune II]], the precursor to Command & Conquer. As all C&C games up to YR were built on the previous title, starting with
    8 KB (990 words) - 16:50, 6 April 2024
  • ...or non-connection of the Red Alert and Tiberian timelines of Command & Conquer. This seperate page was created as there are at least three seperate pages ...westwood.com/pub/cc1/info/CCFAQ30.TXT Westwood Studios' Official Command & Conquer FAQ v3.0]:
    3 KB (566 words) - 14:16, 28 April 2007
  • |name=Command & Conquer (Tiberian Dawn) ...one for DOS and one for WIN32 (''Command and Conquer 95'' or ''Command and Conquer Gold''):
    1 KB (202 words) - 22:00, 1 August 2009
  • Counterstrike is the first Add-On for Command & Conquer Red Alert. It will install Red Alert v1.07 unless a newer version is found.
    767 bytes (112 words) - 21:17, 31 August 2011
  • The Aftermath is the second Add-On for Command & Conquer Red Alert. It will install Red Alert v2.00 unless a newer version is found.
    514 bytes (71 words) - 00:15, 31 August 2011
  • ...s, each assigned to a different theater of war. A fourth legion would then command the other three from Antarctica. <br><br> ...sing Yuri's new technique of 'Lightning War'. The Antarctic Legion, Yuri's Command Legion, developed naval units to ensure that Yuri's continent would not be
    4 KB (691 words) - 00:48, 28 November 2007
  • ...hich provided information on modding and mapping [[Tiberium Wars|Command & Conquer 3: Tiberium Wars]], and its expansion pack, [[Kane's Wrath]], as well as C&
    625 bytes (99 words) - 02:50, 18 May 2010
  • {{HorizontalBar|This page is about the game, Command &amp; Conquer: Renegade. For the administrator of this website, see [[User:Renegade]]}} A departure from the RTS Genre associated with Command & Conquer, Renegade was a First Person Shooter set between [[Tiberian Dawn]] and [[Ti
    2 KB (337 words) - 19:30, 7 July 2009
  • ==Command Line Arguments== There are several command line arguments that can be applied to a shortcut to the Zero Hour EXE.
    3 KB (498 words) - 08:54, 24 January 2009
  • ...it's more commonly known: C&C3, is the latest incarnation in the Command & Conquer series. It aims to continue the story from the end of Firestorm. It depicts
    2 KB (345 words) - 06:04, 21 September 2009
  • ...rd retarded by producing the most fun experience possible in a command and conquer game. TheGunrun's main purpose was to twist the game in the most ridiculous
    849 bytes (136 words) - 06:40, 14 April 2008
  • ...eviation for '''[[Command & Conquer]]''' (also written as '''[[Command and Conquer]]''').
    176 bytes (25 words) - 20:11, 18 May 2008
  • Pro:Gen is a modification created by DeeZire for Command and Conquer Generals Zero Hour that restores all of the features Electronic Arts disabl ...enerals with modifications to some units' build costs and veterancies. The Command Centers of the nine generals are also given unique models to reflect their
    3 KB (555 words) - 03:37, 18 January 2012
  • ...ay elements previously not seen in a C&C title, such as a population cap ("Command Points"), and an entirely mobile base. Tiberian Twilight is unique to the Command & Conquer series in that it features a class system. A player can choose one of the f
    2 KB (304 words) - 03:00, 21 March 2010

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