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  • == Applicable INI Flags == {{Applicable INI Flags}}
    3 KB (410 words) - 10:24, 27 November 2009
  • [[Category:Velocity Flags]]
    356 bytes (60 words) - 01:08, 11 November 2007
  • Used on {{f|BehavesLike|Spark|link}} particles to determine the minimum velocity at which the particle moves within its {{f|ZVelocityRange||link}}. [[Category:Velocity Flags]]
    350 bytes (51 words) - 10:18, 27 November 2009
  • Used on {{f|BehavesLike|Spark|link}} particles to determine the minimum velocity at which the particle moves along its Y axis. [[Category:Velocity Flags]]
    332 bytes (50 words) - 10:55, 27 November 2009
  • Used on {{f|BehavesLike|Spark|link}} particles to determine the minimum velocity at which the particle moves along its X axis. [[Category:Velocity Flags]]
    332 bytes (50 words) - 10:55, 27 November 2009
  • ...Tiberium{{equal}}yes}} warhead, {{tt|WindEffect{{equal}}5}} and a high {{f|Velocity|link}}, with their warhead-explosion-anims spawning further of them, to spr *[[:Category:Particles Flags|Particles Flags]]
    9 KB (1,496 words) - 10:29, 27 November 2009
  • This particle can only be rendered as a [[SHP]] image. Initial Velocity might get a minor random boost. See the section on DC/EC for details on ani ; Velocity = speed at which particle travels (def = 0.0)
    20 KB (3,012 words) - 17:55, 2 April 2024