|Values:||strings (names of VehicleTypes)|
|Special Values:||none (needs confirmation)|
Specifies the VehicleType that this BuildingType can undeploy into (you can set which VehicleType deploys into this BuildingType by using the flag). This BuildingType's animation is played (in full length, unlike when you sell this building) in reverse direction.
It has been reported that using
UndeploysInto=none results in the object automatically being sold when undeployed.
Undeployed vehicle facing
Mind that if the game doesn't know which direction the VehicleType should be facing when it undeploys, it will undeploy the building without spawning the vehicle. The facing can be specified in the following ways: