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VoxelBarrelFile

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Flag: VoxelBarrelFile
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Specifies the VXL and corresponding HVA filename to be used for the barrel attached to the TurretAnim= on this BuildingType. The structure should also have a VXL TurretAnim= defined and have TurretAnimIsVoxel=true set.