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Difference between revisions of "C4"
From ModEnc
Nighthawk200 (talk | contribs) (Desperately needed a fixup.) |
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{{flag | {{flag | ||
+ | |files={{Categ|ini=rules}} | ||
|values={{values|boolean}} | |values={{values|boolean}} | ||
− | |types= | + | |types={{Categ|InfantryTypes}} |
|default=no | |default=no | ||
+ | |ra=yes | ||
+ | |cs=yes | ||
+ | |am=yes | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
|rp=yes | |rp=yes | ||
− | |||
}} | }} | ||
− | This tag determines if set to yes, that this | + | This tag determines if set to yes, that this {{TTL|InfantryType}} can instantly blow up enemies' structures by entering them. The {{TTL|InfantryType}} doesn't get consumed. (Example units are Tanya and the Navy SEAL.) |
− | Note that | + | Note that {{TTL|Infiltrate|no}} must be set on this unit, as it takes priority over {{TTL|C4|yes}}. |
− | To avoid structures | + | To avoid structures being destroyed by C4, add the {{TTL|CanC4|no}} tag to them. (Note that this will not avoid the Chrono Commando's "FakeC4", which is a regular weapon.) |
Revision as of 14:22, 19 July 2008
Flag: | C4 |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | InfantryTypes |
This tag determines if set to yes, that this Template:TTL can instantly blow up enemies' structures by entering them. The Template:TTL doesn't get consumed. (Example units are Tanya and the Navy SEAL.)
Note that Template:TTL must be set on this unit, as it takes priority over Template:TTL.
To avoid structures being destroyed by C4, add the Template:TTL tag to them. (Note that this will not avoid the Chrono Commando's "FakeC4", which is a regular weapon.)