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Difference between revisions of "UnloadingClass"
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Specifies the vehicle that this unit should turn into when performing a special function. The unit doesn't actually turn into another vehicle, though, and usually only the [[Image]] value is read. The default value 'none' means that the original unit's image will be used. | Specifies the vehicle that this unit should turn into when performing a special function. The unit doesn't actually turn into another vehicle, though, and usually only the [[Image]] value is read. The default value 'none' means that the original unit's image will be used. | ||
+ | == Notes == | ||
Although this tag is parsed for all [[TechnoTypes]], the logic works only for [[VehicleTypes]] that make use of [[Dock]] and [[IsSimpleDeployer]]. | Although this tag is parsed for all [[TechnoTypes]], the logic works only for [[VehicleTypes]] that make use of [[Dock]] and [[IsSimpleDeployer]]. |
Latest revision as of 16:50, 11 April 2014
Flag: | UnloadingClass |
File(s): | rules(md).ini |
Values: | Strings: Normal text. (Limited to: VehicleTypes) |
Default: | none |
Applicable to: | VehicleTypes |
Specifies the vehicle that this unit should turn into when performing a special function. The unit doesn't actually turn into another vehicle, though, and usually only the Image value is read. The default value 'none' means that the original unit's image will be used.