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Difference between revisions of "IgnoresFirestorm"
From ModEnc
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− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
+ | |files={{Categ|rules(md).ini}} | ||
+ | |types={{Categ|Projectiles}} and {{Categ|Technoes}} | ||
+ | |values={{Values|boolean}} | ||
+ | |default=no | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ra2=no | ||
+ | |yr=no | ||
+ | |ra2obsolete=yes | ||
+ | }} | ||
+ | |||
+ | Whether or not this unit, aircraft, infantry, or projectile ignores active {{f|FirestormWall|yes|link}} sections. If {{tt|no}}, the object is destroyed when it comes in contact with the Firestorm, otherwise it is allowed to pass unharmed. | ||
+ | |||
+ | This tag is parsed in {{ra2}} and {{yr}}, but as Firestorm Walls cannot be activated, it serves no purpose. | ||
+ | |||
+ | == See also == | ||
+ | * [[FirestormWall]] | ||
+ | * [[FirestormWarhead]] |
Revision as of 01:33, 5 April 2015
Flag: | IgnoresFirestorm |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | Projectiles and TechnoTypes:
AircraftTypes,
BuildingTypes,
InfantryTypes
and VehicleTypes |
Logic related to IgnoresFirestorm, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
Whether or not this unit, aircraft, infantry, or projectile ignores active FirestormWall=yes sections. If no, the object is destroyed when it comes in contact with the Firestorm, otherwise it is allowed to pass unharmed.
This tag is parsed in Red Alert 2 and Yuri's Revenge, but as Firestorm Walls cannot be activated, it serves no purpose.