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Difference between revisions of "TiberiumTransmogrify"
From ModEnc
Nighthawk200 (talk | contribs) m (Reverted edits by 92.135.14.201 (Talk) to last revision by DCoder) |
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− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
+ | |files={{Categ|Scenarios}} | ||
+ | |types={{Categ|Basic}} | ||
+ | |values={{Values|integer}} | ||
+ | |default=<undefined> | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |tsobsolete=yes | ||
+ | }} | ||
+ | |||
+ | Possibly meant to be the chance infantry units dying of Tiberium causes 'transmogrify' into small Visceroids. This tag is read, but never used anywhere. | ||
+ | |||
+ | == See also == | ||
+ | * [[SmallVisceroid]] | ||
+ | * [[TiberiumDeathToVisceroid]] |
Revision as of 22:41, 5 April 2015
Flag: | TiberiumTransmogrify |
File(s): | Scenarios |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | <undefined> |
Applicable to: | Basic |
Logic related to TiberiumTransmogrify, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge. |
Possibly meant to be the chance infantry units dying of Tiberium causes 'transmogrify' into small Visceroids. This tag is read, but never used anywhere.