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Difference between revisions of "ShakeYlo"
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These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the y-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating. | These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the y-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating. | ||
+ | *It is worth noting that even if [[ShakeYhi]]=0, warheads will still cause the screen shake as long as ShakeYlo is greater than 0 |
Latest revision as of 18:48, 12 April 2022
Flag: | ShakeYlo |
File(s): | Rules(md).ini |
Values: | int |
Default: | 0 |
Applicable to: | Warheads |
These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the y-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating.
- It is worth noting that even if ShakeYhi=0, warheads will still cause the screen shake as long as ShakeYlo is greater than 0