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Difference between revisions of "JumpJetTurn"
From ModEnc
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− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
− | + | |files={{categ|ini=rules}} | |
+ | |types={{categ|InfantryTypes}} | ||
+ | |values={{values|boolean}} | ||
+ | |default=no | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | }} | ||
+ | |||
+ | Whether this {{f|JumpJet|yes|link}} infantry will be drawn using 8 facings and will be unable to fire while moving or turning. | ||
+ | |||
+ | This setting is only respected if the infantry uses the Jumpjet locomotor. | ||
+ | |||
+ | ==See also== | ||
+ | * {{f|JumpJet|link}} |
Latest revision as of 19:02, 1 December 2017
Flag: | JumpJetTurn |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | InfantryTypes |
Whether this JumpJet=yes infantry will be drawn using 8 facings and will be unable to fire while moving or turning.
This setting is only respected if the infantry uses the Jumpjet locomotor.