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Difference between revisions of "BarrelExplode"
From ModEnc
(Update as per V7's Explodes edit) |
m (minor fixes) |
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Line 2: | Line 2: | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
− | |values= | + | |values=string (name of [[Animation]]) |
|special=None | |special=None | ||
− | |default= | + | |default=none |
− | |types={{FlagMoved|TS/RA2}} | + | |types={{FlagMoved|TS/FS/RA2}} |
− | |games=[[TS]], [[RA2]], [[YR]] | + | |games=[[TS]], [[FS]], [[RA2]], [[YR]] |
}} | }} | ||
− | + | This flag specifies an [[Animation]] that is played when an [[OverlayType]] with {{TTL|Explodes|yes}} is destroyed. |
Revision as of 11:52, 10 September 2006
Flag: | BarrelExplode |
File(s): | Rules(md).ini |
Values: | string (name of Animation) |
Special Values: | None |
Default: | none |
Applicable to: | AudioVisual (TS/FS/RA2) , General (YR) |
This flag specifies an Animation that is played when an OverlayType with Template:TTL is destroyed.