ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "MaximumQueuedObjects"
From ModEnc
Line 1: | Line 1: | ||
− | {{ | + | {{Flag |
− | Determines the maximum number of objects | + | |files={{Categ|ini=rules}} |
+ | |values={{values|Booleans}} | ||
+ | |default=yes | ||
+ | |types={{Categ|General}} | ||
+ | |yr=yes | ||
+ | |ra2=yes | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | }} | ||
+ | Determines the maximum number of objects a player can queue in the sidebar, plus one additional slot, for training; however, this does not apply to [[BuildingTypes]]. |
Latest revision as of 01:14, 21 August 2009
Flag: | MaximumQueuedObjects |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | yes |
Applicable to: | General |
Determines the maximum number of objects a player can queue in the sidebar, plus one additional slot, for training; however, this does not apply to BuildingTypes.