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Difference between revisions of "Unnatural"
From ModEnc
(updating tag description (what exactly makes SquidGrab unable to attack this unit needs research, though)) |
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− | {{ | + | {{flag |
− | + | |files={{Categ|Art(md).ini}} | |
− | + | |values={{values|boolean}} | |
+ | |types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}} | ||
+ | |default=no | ||
+ | |games | ||
+ | |yr=yes}} | ||
+ | Setting this tag makes the unit invulnerable to attacks from infantry with <tt>[[Natural]]</tt> set. It also means that if this unit can't be attacked by Giant Squid's grab weapon. |
Revision as of 12:47, 12 November 2012
Flag: | Unnatural |
File(s): | Art(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes |
Setting this tag makes the unit invulnerable to attacks from infantry with Natural set. It also means that if this unit can't be attacked by Giant Squid's grab weapon.