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AllowableUnitMaximums
From ModEnc
Flag: | AllowableUnitMaximums |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Specifies the maximum number of each of the units stated in the AllowableUnits= comment which can be made available for the player to use in the Dropship Loadout feature. Takes the form of a list, with each number in the list representing how many units are available to the player. As in the RULES file, a value of -1 represents no limit. Each number in this comment must correspond to a unit in the AllowableUnits= comment, so there is one quantity for each unit stated. Note that any BuildLimit= or TechLevel= restrictions on units do not apply when purchasing units for the Dropships - this comment is the only means by which you can restrict the players' reinforcements (or enhance their existing ones by giving them more units for which there is a BuildLimit= in place or to which they do not have access).