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Difference between revisions of "AALimit"

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{{DeeZireInclusion}}<br />
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{{Flag
This determines the maximum number of structures determined by the BuildAA= statement, regardless of the current ratio achieved or the size of the computer base.
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|name={{PAGENAME}}
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|files={{Categ|ini=rules}}
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|types={{Categ|General}}
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|values={{values|unsigned integers}}
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|ts=yes
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|fs=yes
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|ets=yes
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|ra2=yes
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|yr=yes
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|rp=yes
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}}<br />
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This determines the maximum number of {{f|BuildAA|link}} structures built by the computer. This number is the absolute maximum regardless of the current ratio of AA buildings (see {{f|AARatio|link}}), or the size of the computer player's base.

Revision as of 09:11, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AALimit
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: General



This determines the maximum number of BuildAA structures built by the computer. This number is the absolute maximum regardless of the current ratio of AA buildings (see AARatio), or the size of the computer player's base.