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Difference between revisions of "AARate"

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((AA)Rate doesn't modify ROF per se, but rather the delay in target processing/attacking.)
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|types={{Categ|Mission Control}}
 
|types={{Categ|Mission Control}}
 
|values={{values|float}}
 
|values={{values|float}}
 +
|ra=yes
 +
|cs=yes
 +
|am=yes
 
|ts=yes
 
|ts=yes
 
|fs=yes
 
|fs=yes

Latest revision as of 14:02, 13 February 2020

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AARate
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: Mission Control


This is an override value for the mission Rate when targeting aircraft, provided that the object engaged in the mission has anti-air-capability. If no override is specified, then Rate is used instead.

See Also