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Difference between revisions of "AARatio"

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(Dedeeziri-whats-it.)
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{{DeeZireInclusion}}<br />
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{{Flag
This ratio value is based on the number of buildings in the computer base that should be the structure defined in the BuildAA= statement. The ratio total (i.e. the sum of all the Ratio= values in this section) should exceed 100% so that the base will always try to grow as it vainly attempts to achieve the specified percentage composition. Changing the ratio values allows a small degree of control over the AI's build order, as those with a higher ratio are more likely to be constructed.
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|name={{PAGENAME}}
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|files={{Categ|ini=rules}}
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|types={{Categ|General}}
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|values={{values|float}}
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|ts=yes
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|fs=yes
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|ets=yes
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|ra2=yes
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|yr=yes
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|rp=yes
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}}<br />
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This ratio determines what proportion of the computer player's base should be composed of structures defined in {{TTL|BuildAA}}. The number of structures constructed based on this ratio should never exceed the amount in {{TTL|AALimit}}.
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All ratio values should exceed 100% in total, so that the computer's base will actually grow. In changing the ratios, you should note that those categories with a higher ratio value are more likely to be built by the computer.

Revision as of 18:31, 14 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AARatio
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: General



This ratio determines what proportion of the computer player's base should be composed of structures defined in Template:TTL. The number of structures constructed based on this ratio should never exceed the amount in Template:TTL.

All ratio values should exceed 100% in total, so that the computer's base will actually grow. In changing the ratios, you should note that those categories with a higher ratio value are more likely to be built by the computer.