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Difference between revisions of "AIDifficulty"

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(Dedeezirified. It's amazing what one can get done when you have nothing to do :P)
 
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{{DeeZireInclusion}}<br />
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{{Flag
The AI difficulty level, 0=Easy, 1=Medium, 2=Brutal.
+
|name={{PAGENAME}}
 +
|files={{Categ|ini=rules}}
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|types={{Categ|MultiplayerDialogSettings}}
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|values={{values|unsigned integers}}
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|ra=yes
 +
|cs=yes
 +
|am=yes
 +
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 +
|ra2obsolete=yes
 +
}}
 +
 
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This flag controls the default AI difficulty level set whenever the player enters the Skirmish screen. Obsolete in RA2 and YR as the difficulty level is no longer chosen by a slider.
 +
 
 +
The values allowed for this tag are:
 +
{| align="center" cellpadding="4" class="table_descrowdesccol"
 +
!Value
 +
!Effect
 +
|-
 +
|0
 +
|Easy
 +
|-
 +
|1
 +
|Medium
 +
|-
 +
|2
 +
|Brutal
 +
|}

Latest revision as of 20:09, 14 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AIDifficulty
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: MultiplayerDialogSettings

Cc cnrdelete-all.pngLogic related to AIDifficulty, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



This flag controls the default AI difficulty level set whenever the player enters the Skirmish screen. Obsolete in RA2 and YR as the difficulty level is no longer chosen by a slider.

The values allowed for this tag are:

Value Effect
0 Easy
1 Medium
2 Brutal