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Difference between revisions of "AIIonCannonMCVValue"
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− | Specifies the "priority" of objects listed in [{{ | + | Specifies the "priority" of objects listed in [{{f|General|link}}]{{f|BaseUnit|link}} when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See [[AI SW Targeting]]. |
Latest revision as of 09:14, 27 November 2009
Flag: | AIIonCannonMCVValue |
File(s): | Rules(md).ini |
Values: | three comma-separated unsigned integers |
Special Values: | None |
Default: | ? |
Applicable to: | General (AIIonCannon) |
Specifies the "priority" of objects listed in [General]BaseUnit when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See AI SW Targeting.