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Difference between revisions of "AITriggerSuccessWeightDelta"

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(Dedeezirified... and on...)
 
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{{DeeZireInclusion}}<br />
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{{Flag
Delta applied to the weighting of an AITriggerType which was successfully executed by the AI, thus increasing the chance of the same trigger being used again instead of choosing a different one.
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|name={{PAGENAME}}
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|files={{Categ|ini=rules}}
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|types={{Categ|General}}
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|values={{values|signed integers}}
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|ts=yes
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|fs=yes
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|ets=yes
 +
|ra2=yes
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|yr=yes
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|rp=yes
 +
}}
 +
This is the delta applied to the weighting of an AITriggerType that the AI successfully carried out. This then increases the chances of the same trigger being re-used, instead of a different one being chosen.

Latest revision as of 00:08, 15 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AITriggerSuccessWeightDelta
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: General


This is the delta applied to the weighting of an AITriggerType that the AI successfully carried out. This then increases the chances of the same trigger being re-used, instead of a different one being chosen.