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Difference between revisions of "AI SW Targeting"
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Nighthawk200 (talk | contribs) m (I'm not sure what actually needs cleaning up here. I changed 'Superweapons' to 'Super weapons', as per the Styleguide, but that's it...) |
Nighthawk200 (talk | contribs) m (I don't think this article violates the StyleGuide anymore.) |
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The [{{TTL|General}}] section has several flags relating to AI offensive Super Weapon targeting. They all share the same behaviour - they state the "priority" or "importance" of certain object types when evaluating the best target. This targeting model applies to super weapons with the following settings:<br><br> | The [{{TTL|General}}] section has several flags relating to AI offensive Super Weapon targeting. They all share the same behaviour - they state the "priority" or "importance" of certain object types when evaluating the best target. This targeting model applies to super weapons with the following settings:<br><br> | ||
- <b>TS</b> | - <b>TS</b> |
Revision as of 17:29, 14 June 2008
The [[[:Template:TTL]]] section has several flags relating to AI offensive Super Weapon targeting. They all share the same behaviour - they state the "priority" or "importance" of certain object types when evaluating the best target. This targeting model applies to super weapons with the following settings:
- TS
- RA2/YR
- YR with RockPatch
- Super weapons with AITargetingType=1 set.
- Super weapons with AITargetingType=1 set.
See here for a list of such flags.