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Difference between revisions of "AbstractTypes"

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(Creating - listing Applicable INI flags)
 
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AbstractTypes are the most abstract objects present in the game. No objects of this class is ever created, but every other object type derives from them, thus reading this class's INI flags.
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AbstractTypes are the most abstract objects present in the game. No objects of this class is ever created, but every other object type derives from them, thus reading this class's INI flags. The flags in the list are initially listed in the order they are read by the game, click the column headings to sort differently.
  
 
== Applicable INI Flags ==
 
== Applicable INI Flags ==

Revision as of 12:46, 13 April 2008

AbstractTypes are the most abstract objects present in the game. No objects of this class is ever created, but every other object type derives from them, thus reading this class's INI flags. The flags in the list are initially listed in the order they are read by the game, click the column headings to sort differently.

Applicable INI Flags

This table is only valid for YR 1.001. Other games/versions might use a different table. Be sure to check the flag's own page for more detailed information.

AbstractType
INI File Section Key Value Type Default Value Adds to list
Rules(md).ini same as object ID Template:TTL string(48 symbols) ID
Rules(md).ini same as object ID Template:TTL string(31 symbol) ""