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Difference between revisions of "Accelerates"

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{{DeeZireInclusion}}<br />
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{{Flag
Can be set to 'true' or 'false' and determines if this unit gets a Speed= boost when it moves continually and uninterrupted.
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|name={{PAGENAME}}
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|files={{Categ|ini=rules}}
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|default=yes
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|types={{Categ|VehicleTypes}}
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|values={{values|Booleans}}
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|ts=yes
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|fs=yes
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|ets=yes
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|ra2=yes
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|yr=yes
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|rp=yes
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}}This flag determines whether this unit will accelerate to reach its given {{f|Speed|link}} as opposed to just jumping to that speed level straight away.

Revision as of 14:05, 3 July 2012

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Accelerates
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: VehicleTypes


This flag determines whether this unit will accelerate to reach its given Speed as opposed to just jumping to that speed level straight away.