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ActiveAnimThreePowered

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Revision as of 11:36, 1 November 2015 by TAK02 (talk | contribs) (ActiveAnimThreePowered added)
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Specifies whether the animation set by ActiveAnimThree and ActiveAnimThreeDamaged requires power to play. Once low on power, the animation will stop at the frame displayed the instant you lost power. Interestingly, it has no effect. At least it doesn't when used for GAAIRC.